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2661. Loot All - in EVE General Discussion [original thread]
Hauling Hal wrote: Pandorium9 wrote: Now on the test server. Loot All No more having to Select All. Because 'Ctrl A' and drag was too difficult for some people? Players will be crying that it doesn't prioritise the correct items ...
- by Destination SkillQueue - at 2011.11.05 12:49:00
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2662. What CCP can learn from JAGEX/Runescape. - in EVE General Discussion [original thread]
Yes it is a total mystery why a company would be willing to ban 50% of their non paying userbase that do nothing but damage the game. I'm also impressed when this time next year they have no botting problem in the game. Bots are notoriously goo...
- by Destination SkillQueue - at 2011.11.05 12:13:00
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2663. Change System Names to something easier to pronounce - in Assembly Hall [original thread]
I've never encountered this problem TBH. It's easy to broadcast destinations and when giving commands it doesn't matter if you pronounce the system name correctly. All that matters is that you are able to differentiate it from the other options av...
- by Destination SkillQueue - at 2011.11.04 21:13:00
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2664. Rules of the Asteroid Belts - in EVE New Citizens Q&A [original thread]
Seems like something miners use, so I'm not an expert. That said it's propably just info about when it was created in EVE time and a possible tag for easy identification of containers belonging to your fleet. It helps people doing the hauling and ...
- by Destination SkillQueue - at 2011.11.04 18:08:00
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2665. Skyrim WHERE ARE YOU - in Out of Pod Experience [original thread]
A short 3 hour preview of things to come for those who are interested. It's an enjoyable story on it's own and not a review, but gives some idea waht we can expect from the actual gameplay.
- by Destination SkillQueue - at 2011.11.04 17:33:00
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2666. Duoing with a Buddy - in EVE New Citizens Q&A [original thread]
Wormholes and exploration are good interesting activities for a duo, that anyone can do and there is a lot of room for making things more interesting and challenging. Both can include PvP activities, so you could do money making activities togethe...
- by Destination SkillQueue - at 2011.11.04 16:46:00
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2667. Skyrim WHERE ARE YOU - in Out of Pod Experience [original thread]
stoicfaux wrote: Lithalnas wrote: even better, stuff oblivion full of mods to make it look good. Wait, now I should wait for the player mods to make Skyrim good as well? We can always hope, that they learned from their past mistake...
- by Destination SkillQueue - at 2011.11.04 16:25:00
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2668. Sticky:New dev blog: Ship-troduction: The Caldari Naga - in EVE Information Portal [original thread]
Propably the best looking ship out of the four, but they all have their own charm. Can't wait to see them all in the game.
- by Destination SkillQueue - at 2011.11.04 14:35:00
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2669. Assault Frigates - in EVE General Discussion [original thread]
Ranger 1 wrote: When you don't consider all the options carefully before you start mucking around... when you don't approach ship balance issues with a seriously well though out plan.... you end up with Super Carriers. I have no problem with...
- by Destination SkillQueue - at 2011.11.04 14:28:00
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2670. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
Dark space in my EVE, I approve whole heartedly. Now all that remains is for you to make it so, that the star significantly dims when you get further away from it within a system. I'd like to feel that I'm flying inside an actual star system at gr...
- by Destination SkillQueue - at 2011.11.03 17:29:00
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2671. question about low sec exploration. - in EVE New Citizens Q&A [original thread]
About exloration in general, outside highsec your exploration ship has to be able to do combat. Even in highsec you can only do salvage/hacking sites without decent combat capability. In other areas even those sites can spawn a significant number ...
- by Destination SkillQueue - at 2011.11.03 15:26:00
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2672. What if .... LOS /FOF - in EVE General Discussion [original thread]
I don't think it would be difficult to implement, ignoring the aggreassion mechanic and NPC AI issues, but the drop in performance just isn't worth it. I don't think it would change the blobbing though, since there is no significant terrain in spa...
- by Destination SkillQueue - at 2011.11.03 08:56:00
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2673. Awful at PvP - in EVE New Citizens Q&A [original thread]
Just suck it up and keep on going with the character you have and the loses you have. Endure the teasing you get from corp mates as you will likely hear the same teasing from time to time when you get killed no matter what your PvP record is. The ...
- by Destination SkillQueue - at 2011.11.01 18:27:00
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2674. Enough is Enough: Nerf Minmatar - in EVE General Discussion [original thread]
Lharanai wrote: and what about us poor Amarr? Won't somebody please think of the children!?! I'm sure CCP can give some tender and loving nerfbat action to the Amarr too, if you really want it so badly.
- by Destination SkillQueue - at 2011.11.01 14:25:00
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2675. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
I honestly don't think it matters if the immediate changes are enough or not, since I think that is a secondary concern with balancing in general. Naturally you want to hit that perfect balance on the first try, but missing the mark isn't a huge p...
- by Destination SkillQueue - at 2011.11.01 14:18:00
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2676. jump clone question - in EVE New Citizens Q&A [original thread]
For a succesful installation of a jump clone either personal or corp standing has to be +8.0 towards the station owning corporation, but both don't need to be that high. My initial thought based on your post is, that It might be an issue with roun...
- by Destination SkillQueue - at 2011.11.01 08:22:00
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2677. What if CCP stopped allowing ISK for playtime, thus no more free to play.. Your... - in EVE General Discussion [original thread]
lilol' me wrote: Ruairi iliffe wrote: lilol' me wrote: Sentient Blade wrote: lilol' me wrote: I know CCP are pushing plex quite alot. However they must be surely losing quite a lot of cash, by allowing players to basically play for ...
- by Destination SkillQueue - at 2011.10.31 13:18:00
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2678. What if CCP stopped allowing ISK for playtime, thus no more free to play.. Your... - in EVE General Discussion [original thread]
How is CCP losing "quite a lot of cash" with the PLEX system?
- by Destination SkillQueue - at 2011.10.31 13:13:00
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2679. Player morality in EVE online. Why did you leave it at the door? - in EVE General Discussion [original thread]
Cozmik R5 wrote: Threads like these make me feel like EVE needs a Jerry Springer show. Anybody got pop corn? *nods in agreement and passes popcorn to Cozmik R5*
- by Destination SkillQueue - at 2011.10.31 07:43:00
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2680. EVE is a sandbox still ? - in EVE General Discussion [original thread]
Russell Casey wrote: EVE is not a sandbox. Go look at one, you'll notice it's a patch of dirt stretching from one end to the other. Nothing exists there that isn't built from the sandbox. Nothing gets put in besides more sand. Nothing gets chan...
- by Destination SkillQueue - at 2011.10.30 14:32:00
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